Shockingly, no other football games were anywhere near this list. The combination of both licenses is an idea that would become standard fare in games such as Major League Baseball 2K10, but Tecmo Super Bowl was one of the first, and it did it well. Many sports games of the era (such as RBI Baseball) either had one license or the other with Tecmo Super Bowl you could play with real NFL players on real teams. Tecmo Super Bowl may be fondly remembered for its huge, broken plays, great roster (featuring the likes of Joe Montana, Bo Jackson, and the original LT), and deep stat-tracking, but there’s one aspect of the game that is often forgotten: it was the first mainstream sports video game to feature both the league and player association licenses of the sport it emulated. In 2012, PC Magazine ranked TSB 10th on a list of the most influential games ever, saying the following: 24, the highest-rated sports game ever created on their list. In 2011, IGN rated the top 100 games of all-time. Heck, you could play in coach mode in 1991. All of this is child’s play now, but at the time was revolutionary. The artificial intelligence was about to compile and save stats throughout the regular season format, anything from rushing yards to quarterback rating. TSB was incredibly simple yet overwhelmingly detailed for the time. While the defensive players could not be subbed out or injured, the offensive players could be swapped and/or injured. Each team was given a playbook that had interchangeable plays, along with rosters that featured both starters and backups. For the first time, a fan could turn on their football game and be guaranteed to see the team they love. It was a trailblazer in many fashions, including being the first pro football game to carry every NFL team license. TSB was developed originally for the NES before moving over to Sega Genesis. If you rooted for any of the other 16 NFL teams of the time, you were out of luck. The Raiders, Redskins, Colts, Dolphins, Vikings, 49ers, Broncos, Cowboys, Seahawks, Bears, Browns and Giants were on the game, but all the teams were only called by their cities. The NFL did not license the product, although the NFL Players Association did, making for an odd layout, also according to. It only featured 12 NFL teams and in a wonky style at that. Tecmo Bowl was released in arcades in 1987 and the Nintendo Entertainment System in 1989. 13, 1991 as the follow-up to Tecmo Bowl ( date provided by ). All this for a game which debuted on Dec. Give Tecmo Super Bowl a Google search, and you get 426,000 results.
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